code_snippets:code_snippet
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code_snippets:code_snippet [2024/10/21 18:54] – [Device Reset With Loading] mrvalentine | code_snippets:code_snippet [2024/10/22 07:17] (current) – [Loading and Drawing Tiled Maps] mrvalentine | ||
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The code required to draw PSX scale resolution games, in Wide Screen! | The code required to draw PSX scale resolution games, in Wide Screen! | ||
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===== Long Snippets ===== | ===== Long Snippets ===== | ||
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This is a roll your own implementation for loading Tiled maps, you can also use MonoGame.Extended to load them too, but this helps you to understand the roll your own process. | This is a roll your own implementation for loading Tiled maps, you can also use MonoGame.Extended to load them too, but this helps you to understand the roll your own process. | ||
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+ | ==== Animated Custom Mouse Cursor ==== | ||
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+ | [[code_snippets: | ||
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+ | Code to use a custom mouse cursor and also immediate mode is explained briefly. | ||
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code_snippets/code_snippet.1729536885.txt.gz · Last modified: 2024/10/21 18:54 by mrvalentine