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monogame:pillar_of_linkages [2024/01/11 15:11] – [The Pillar of Linkages] mrvalentinemonogame:pillar_of_linkages [2024/10/12 04:28] (current) – [MonoGame Related Start] mrvalentine
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 https://www.microsoft.com/en-us/download/details.aspx?id=8109 https://www.microsoft.com/en-us/download/details.aspx?id=8109
 +
 +----
 +
 +Intro Splash Screens MADE WITH MONOGAME
 +
 +https://github.com/AristurtleDev/MadeWithMonoGame
  
 ---- ----
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 https://rbwhitaker.com/tutorials/xna/primitives/primitive-types/#:~:text=PrimitiveType.LineList%20This%20mode%20says%20that%20each%20pair%20of,line%2C%20which%20will%20be%20connected%20to%20index%204. https://rbwhitaker.com/tutorials/xna/primitives/primitive-types/#:~:text=PrimitiveType.LineList%20This%20mode%20says%20that%20each%20pair%20of,line%2C%20which%20will%20be%20connected%20to%20index%204.
 +
 +----
 +
 +[Solved] Drawing Bezier curves in MonoGame (XNA) produces scratchy lines
 +
 +https://www.solveforum.com/forums/threads/solved-drawing-bezier-curves-in-monogame-xna-produces-scratchy-lines.534284/
 +
 +----
 +
 +Drawing Lines in XNA
 +
 +https://www.david-amador.com/2010/01/drawing-lines-in-xna/
 +
 +----
 +
 +nkast/ProtonType.Aether WPF Interop
 +
 +https://github.com/nkast/ProtonType.Aether/tree/main/Samples/WpfInterop
 +
 +----
 +
 +The Infiniminer Source Code [Port]
 +
 +https://github.com/AristurtleDev/Infiniminer
 +
 +----
 +
 +SpriteBatch billboards in a 3D world - Shawn Hargreaves Blog - Site Home - MSDN Blogs (archive.org)
 +
 +https://web.archive.org/web/20160125004311/http://blogs.msdn.com:80/b/shawnhar/archive/2011/01/12/spritebatch-billboards-in-a-3d-world.aspx
  
 ---- ----
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 https://www.rastergrid.com/blog/gpu-tech/2021/10/multisampling-primer/ https://www.rastergrid.com/blog/gpu-tech/2021/10/multisampling-primer/
 +
 +----
 +
 +Music, graph paper, and more
 +
 +https://incompetech.com/
 +
 +----
 +
 +Getting Signed - Quickstart: Onboarding to Trusted Signing
 +
 +https://learn.microsoft.com/en-gb/azure/trusted-signing/quickstart?tabs=registerrp-portal%2Caccount-portal%2Ccertificateprofile-portal%2Cdeleteresources-portal#register-the-trusted-signing-resource-provider
 +
 +----
 +
 +Making maps with noise functions from Red Blob Games
 +
 +https://www.redblobgames.com/maps/terrain-from-noise/
 +
 +----
 +
 +FontStashSharp
 +
 +https://github.com/FontStashSharp/FontStashSharp
  
 ---- ----
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 https://stackoverflow.com/questions/7425474/method-for-high-quality-output-in-xna-4-0 https://stackoverflow.com/questions/7425474/method-for-high-quality-output-in-xna-4-0
 +
 +----
 +
 +petriw/XNA-Shader-Programming
 +
 +https://github.com/petriw/XNA-Shader-Programming
  
 ---- ----
monogame/pillar_of_linkages.1704985876.txt.gz · Last modified: 2024/01/11 15:11 by mrvalentine